bottom_right | button | |
button(complex tl, complex br, const char *s) (defined in button) | button | |
do_action(vector< complex > &p, view *v)=0 | button | [pure virtual] |
draw() | button | [virtual] |
get_name()=0 | button | [pure virtual] |
is_being_pointed(complex screen_pos) | button | |
top_left | button | |
~button() (defined in button) | button | [virtual] |